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Journal for Geometry and Graphics 18 (2014), No. 2, 239--247
Copyright Heldermann Verlag 2014



How to Promote Student Creativity and Learning Using Tutorials in Teaching Graphics and Visualisation

Anders Hast
Dept. of Information Technology, Division of Visual Information and Interaction, Uppsala University, Lägerhyddsvägen 2, 75105 Uppsala, Sweden
anders.hast@it.uu.se



Course assignments play an important role in the learning process. However, they can be constructed in such a way that they prohibit creativity, rather than promoting it. Therefore it was investigated how programming assignments are set up that students encounter in computer science education and which approach could help the students in problem solving and whether these would help or prohibit them to be creative or not. Especially, an online tutorial about visualisation using VTK and Python was used as an example in different courses on visualisation. It was also examined how students in the computer graphics courses that did not have access to such tutorial answered questions about assignments.

Keywords: Tutorials, creativity, motivation, assignments, scientific visualisation and computer graphics programming.

MSC: 97U50; 97Q20

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